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FYP
1.0.0
Final Year Project -- Alexander Meuer
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This is the complete list of members for Level, including all inherited members.
| autofireProjectile(shared_ptr< Projectile > const &projectile) const | Level | private |
| cleanPawnFlock() const | Level | private |
| cleanup() override (defined in Level) | Level | virtual |
| compareDepth(shared_ptr< Actor > const &A, shared_ptr< Actor > const &B) | Level | privatestatic |
| draw(sf::RenderWindow &w) override | Level | virtual |
| drawToUnderlay(sf::Drawable const &drawable) | Level | private |
| ensureMusicPlaying() | Level | private |
| handleEvent(sf::Event &Event) override | Level | virtual |
| Level(XMLElement *root) (defined in Level) | Level | |
| mAbilityList (defined in Level) | Level | private |
| mBackground | Level | private |
| mBgMusic | Level | private |
| mBloodSystem (defined in Level) | Level | private |
| mBounds | Level | private |
| mCamera | Level | private |
| mCollisionGroup (defined in Level) | Level | private |
| mCompleteDialogue (defined in Level) | Level | private |
| mFailDialogue (defined in Level) | Level | private |
| mFlock | Level | private |
| mHero (defined in Level) | Level | private |
| mHud (defined in Level) | Level | private |
| mLivesRemaining | Level | private |
| mMoney | Level | private |
| mNextLevel | Level | private |
| mPath | Level | private |
| mPauseDialogue (defined in Level) | Level | private |
| mPawns (defined in Level) | Level | private |
| mProjectileManager (defined in Level) | Level | private |
| mTowerButtons (defined in Level) | Level | private |
| mTowerPlacer | Level | private |
| mTowers | Level | private |
| mUnderlaySpr | Level | private |
| mUnderlayTex | Level | private |
| mWaveController | Level | private |
| onPawnDeath(Pawn *pawn) (defined in Level) | Level | private |
| processCompletionDialogueResult() (defined in Level) | Level | private |
| processFailDialogueResult() (defined in Level) | Level | private |
| processPauseMenuResult() (defined in Level) | Level | private |
| setupAbilities() | Level | private |
| setupTowerButtons() (defined in Level) | Level | private |
| spawnMinion(shared_ptr< Minion > const &unit, bool setPath=true, bool addFlock=true, bool addCollision=true) (defined in Level) | Level | private |
| terrainTree | Level | private |
| update(sf::Time const &elapsedTime) override | Level | virtual |
| updatePawns(sf::Time const &elapsedTime) (defined in Level) | Level | private |
| updateTowers(sf::Time const &elapsedTime) | Level | private |
| ~I_Scene() (defined in I_Scene) | I_Scene | inlinevirtual |
| ~Level() (defined in Level) | Level |