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FYP
1.0.0
Final Year Project -- Alexander Meuer
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| LevelSelect | Projectile |
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| LifeTracker (gui) | ProjectileManager | |||||||
| Ability | FancyProjectile |
| ProjectileTower (tower) | TerrainInterpreter | ||||
| AbilityButton (gui) |
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| TextButton (gui) | |||||
| Actor | MageTower (tower) | Tower (tower) | ||||||
| ArcProjectile | Game | MagicMisile (abilities) | Quadtree | TowerPlacer | ||||
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| MagicMissile |
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| MainMenu | ||||||||
| BloodSystem | Heal (abilities) | Minion | RaiseDead (abilities) | UnitFactory | ||||
| Button (gui) | HealthBar (gui) | Misc (Constants) | Reduction (Damage) | UnitTower (tower) | ||||
| HealthBarStatic (gui) |
| Renderer |
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| Hero | ResourceManager | |||||||
| Camera | Hud | Node |
| Vectors (Constants) | ||||
| Collidable (collision) | HudItem (gui) | Numbers (Constants) |
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| CollisionGroup (collision) |
| NumberTracker (gui) | SceneManager | |||||
| CostButton (gui) |
| SceneProxy | Wave (detail) | |||||
| Credits | I_Scene | SceneRequest (detail) | WaveController | |||||
| Cursor | Image (gui) | Path | Settings | |||||
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| Pawn | SettingsMenu | |||||
| PlayerProfile | Slider (gui) | |||||||
| DialogueBox (gui) | Level | ProfileSelect | Strings (Constants) | |||||