|
|
static std::string const & | getGameName () |
| | The name of the game.
|
| |
|
static std::string const & | getMainFontPath () |
| | Path to main font used for the game.
|
| |
|
static std::string const & | getPauseDialogueTitle () |
| | Title text for the in-game pause dialogue box.
|
| |
|
static std::string const & | getPauseDialogueBody () |
| | Body text for the in-game pause dialogue box.
|
| |
|
static std::string const & | getPauseDialogueYES () |
| | Confirmation text for in-game pause dialogue box.
|
| |
|
static std::string const & | getPauseDialogueNO () |
| | Declination text for in-game pause dialogue box.
|
| |
|
static std::string const & | getSettingsFilePath () |
| | Path to settings file.
|
| |
|
static std::string const & | getSettingsDialogueTitle () |
| | Title displayed at top of save-settings dialogue box.
|
| |
|
static std::string const & | getSettingsDialogueBody () |
| | Body text for save-settings dialogue box.
|
| |
|
static std::string const & | getSettingsDialogueYES () |
| | Confirmation text for settings dialogue.
|
| |
|
static std::string const & | getSettingsDialogueNO () |
| | Declination text for settings dialogue.
|
| |
|
static std::string const & | getCompletionDialogueTitle () |
| |
|
static std::string const & | getCompletionDialogueBody () |
| |
|
static std::string const & | getCompletionDialogueYES () |
| |
|
static std::string const & | getCompletionDialogueNO () |
| |
|
static std::string const & | getFailDialogueTitle () |
| |
|
static std::string const & | getFailDialogueBody () |
| |
|
static std::string const & | getFailDialogueYES () |
| |
|
static std::string const & | getFailDialogueNO () |
| |
|
static std::string const & | getLivesTexture () |
| |
|
static std::string const & | getMoneyTexture () |
| |
|
static std::string const & | getPortraitTexture () |
| |