FYP
1.0.0
Final Year Project -- Alexander Meuer
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Here is a list of all documented class members with links to the class documentation for each member:
- g -
Game() :
Game
get() :
ResourceManager< T >
getAxies() :
collision::Collidable
getCameraBounds() :
Constants::Vectors
getCentre() :
Node
getCurrentScene() :
SceneManager
getDescription() :
Ability
getDestination() :
Pawn
getDisplacement() :
Camera
getFaction() :
Pawn
getGameName() :
Constants::Strings
getHeroMoveSoundChance() :
Constants::Numbers
getMainFontPath() :
Constants::Strings
getMinimumResolution() :
Constants::Vectors
getMonetaryValue() :
Minion
getName() :
Ability
,
PlayerProfile
getNext() :
Node
,
Path
getPauseDialogueBody() :
Constants::Strings
getPauseDialogueNO() :
Constants::Strings
getPauseDialogueTitle() :
Constants::Strings
getPauseDialogueYES() :
Constants::Strings
getPlayerProfile() :
Game
getPlayingAnimation() :
Actor
getPoint() :
Node
getPointCount() :
collision::Collidable
getPrimaryTextColor() :
Constants::Misc
getRemainingCooldown() :
Ability
getScene() :
SceneProxy
getSettingsDialogueBody() :
Constants::Strings
getSettingsDialogueNO() :
Constants::Strings
getSettingsDialogueTitle() :
Constants::Strings
getSettingsDialogueYES() :
Constants::Strings
getSettingsFilePath() :
Constants::Strings
getState() :
Pawn
getTotalCooldown() :
Ability
give() :
ProjectileManager
grant() :
Damage::Reduction
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